Quick Quote Estimator

Quick Quote Generator

The number one question that most people have about computer animation is the cost.  Whenever we approach a new client we know that this question will be asked right away.  The reason is due to the fact of how the Computer animation industry started.  In the early days of CGI (approximately 20 years ago) computer graphics required enormous resources.  Highly customized software and huge rooms full of computers were required to bring you the latest Hollywood blockbuster.  All of this high level technology required a lot of resources.

 

The industry has however changed.  The barriers of the past have come down as the power of personal computers has risen.  The interesting observation from our perspective is how many of our competitors have maintained the cost structures similar to the “Good Old CGI days.”  This may work well for them, and for the relatively few organizations that can afford them, but Gage3D wanted to penetrate markets and help clients that are often overlooked by these traditional studios.

 

To help illustrated this point please take some time to play around with the following tool.  It will allow you to get an approximate understanding of Gage3D compared to the industry average.  We pride ourselves on being the “cheapest,” in the market, but that doesn’t mean that we sacrifice anything in terms of quality!

 

The way this works is fairly straight forward:

 

  1.  First tell us if you will provide 3D models, or if we will need to create them.
  2. Enter scene information for your project.  You can play around with the length of your project to achieve the cost you would like.
  3. For each scene select the options you would like.  Most of our projects use Raytracing for realistic reflections and HDRI for accurate lighting.
  4. Review the costs and then adjust the length of the scene and options to achieve the budget you are looking for.

 

Please keep in mind that this is only an estimate.  We can typically save you even more than this and we do offer significant discounts for repeat customers.  Please let us know if you have any questions.

3D Model Information


3D Models Provided

Enter Scene Information


  Time in Min Time in Secs  
Scene 1    

Enter Scene Options


  Raytrace [?] HDRI [?] Fluids [?] Stereo 3D [?]
Scene 1

Summary Quote


Scene SetupGage3DIndustry Average
Cost Per Scene
Number of Scenes
Total Setup Cost
   
Cost Per Second
Seconds *
Total Content Costs
   
Total Job Costs
Amount Saved  
Percentage Saved  
* Note: The seconds used for the price calculation have been adjusted
by different multipliers based on the items selected in the scene options.
Comparison
Gage3D vs Industry Average
Gage3D 0
Industry Average 0
Ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects. The technique is capable of producing a very high degree of visual realism, usually higher than that of typical scanline rendering methods. Ray tracing is capable of simulating a wide variety of optical effects, such as reflection and refraction, scattering, and chromatic aberration.
In image processing, computer graphics, and photography, high dynamic range imaging (HDRI or just HDR) is a set of techniques that allow a greater dynamic range of luminances between the lightest and darkest areas of an image than standard digital imaging techniques or photographic methods. This wider dynamic range allows HDR images to more accurately represent the wide range of intensity levels found in real scenes, ranging from direct sunlight to faint starlight.
Fluid mechanics is the study of how fluids move and the forces on them. (Fluids include liquids, gases, and plasmas.) Fluid mechanics can be divided into fluid statics, the study of fluids at rest, and fluid dynamics, the study of fluids in motion.
Stereoscopy, stereoscopic imaging or 3-D (three-dimensional) imaging is any technique capable of recording three-dimensional visual information or creating the illusion of depth in an image.
[clearFix]